Energy Preserver
A downloadable game
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a simple game made in around 1-2 weeks for a private game jam. I'm pretty happy about it, might update it later on.
Controls:
w-a-s-d - Movement
mouse - aiming and throwing/shooting (LMB)
Shift - Skill
Credits:
Music:
Menu Music - Twin Musicom - Marxist Arrow
Game Track 1 - Twin Musicom - Good for Nothing Safety
Game Track 2 - Twin Musicom - Training in the Fire
Lobby Music - Twin Musicom - Rauchus
Sound Effects:
Soundly
Font:
Status | Released |
Author | KubaJaky |
Genre | Action, Fighting |
Tags | 2D, Fast-Paced, High Score, Shadows, Short, Tower Defense |
Average session | About a half-hour |
Languages | English |
Download
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Click download now to get access to the following files:
EnergyPreserver.zip 27 MB
Comments
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It's a pretty cool Godot practice overall, so first of all - well done!
The problematic part is the upgrading system, it seems pretty unbalanced and confusing. As far as I can tell, sometimes it's hard or even impossible to tell if an upgrade makes any difference at all (upgraded the throwing star at least 4-5 times) - and some other times while an upgrade helps a lot at first (the damage multiplier), seemingly doesn't do anything later on.
If you ask me, it would be worth to have another look at the codes and re-balance the system, I suspect that with a minimal effort, the game could reach its potential and become a very-very fun idle game.